نوع المستند : المقالة الأصلية
المؤلف
أستاذ الصحة النفسية کلية التربية – جامعة بنها جمهورية مصر العربية
المستخلص
الكلمات الرئيسية
الموضوعات الرئيسية
عنوان المقالة [English]
المؤلف [English]
Introduction:
Online gaming or video games is a billion dollar global industry that is constantly expanding and innovating.( King, & Delfabbro, 2020)
With the rapid development of smartphones and wireless networks, playing online games anytime and anywhere has become one of the main forms of entertainment for children, teenagers and young adults. However, comfortable access to internet games has also led to an increase in the number of people who have become addicted to them. Video is very popular among young people all over the world, and when used in moderation, it is useful for relieving stress, enjoyment and communicating with others, and Internet games become satisfying when used in excess, and this may result in Internet Gaming Disorder (IGD). (He, Pan, Nie, Zheng, & Chen, 2021)
The goal of the research paper:
Introducing Internet gaming disorder.-
Criteria for diagnosing Internet gaming disorder.-
-Examine some of the results of previous studies on Internet gaming disorder.
-Examine some of the results of previous studies on therapeutic interventions to reduce Internet gaming disorder.
Suggestions and recommendations:
In light of the previous studies and the theoretical framework, several proposals and recommendations were presented.
الكلمات الرئيسية [English]