The Effectiveness of the Technology of Reinforced Reality Using the Keller Strategy and its Impact on Student Satisfaction in the 10th Grade Curriculum in Kuwait

Document Type : Original Article

Author

Master of Technology Education - Head of Computer Department - Ministry of Education and Higher Education - State of Kuwait

Abstract

This study aims to investigate Augmented Reality Technology based on Keller's Strategy, verifying its effect on innovative thinking and Student Satisfaction of the 10th Grade Computing Curriculum in state of  Kuwait. The study consists of (40) male students at tenth level of High school divided into (2) equivalent and equal groups. First groups are the experimental and the second is the control group. The study devised the computer networks from the syllabus of computer as a subject for this study.
To assess the subsequent variables, the study applied (Torrance's test for creative thinking Verbal - a). student’s satisfaction questionnaire is based on a collection of resources.
The study found that there are significant statistical differences in developing spatial intelligence for experimental groups. The study also found significant statistical differences at the groups in parent’s satisfaction.

Keywords


Volume 54, Issue 54
مناهج وطرق التدریس ( اللغة العربیة- الإنجلیزیة – الفرنسیة – الریاضیات – العلوم- الفنون- الاقتصاد المنزلی- التجاری ... )
2018
Pages 447-487
  • Receive Date: 04 November 2018
  • Accept Date: 04 November 2018