The effectiveness of a proposed educational program in the development of the Gamification design and employment for students in the e-learning High Diploma and their perceptions towards it

Document Type : Original Article

Author

Associate Professor Department of Educational Technologies Princess Nourah bint Abdulrahman University Saudi Arabia

Abstract

The aim of this study was to investigate the effectiveness of a proposed educational program in in the development of the Gamification design and employment for students in the e-learning High Diploma and their perceptions towards it. It was conducted on a sample of 24 female students studying  e-learning High Diploma. In order to achieve the objectives of the study, the researcher prepared a list of Gamification design criteria  and a questionnaire about the perceptions of the students towards it, in addition to a cognitive test to measure the cognitive aspect and an assessment tool to measure the technical performance. The results showed the effectiveness of the proposed educational program in the development of the Gamification design and employment for students in the e-learning High Diploma and the high perceptions of students towards the employment of Gamification and its requirements in the educational process. In light of the results of the study, the researcher presented a set of recommendations and suggestions.

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